v1.6.0: - Fix bugs: + flash detection fails but program succeeds - Improve the session functionality in EAB - Add the keyboard shortcut for changing the order in flash image generator - Add shortcut key for deleting item in list widget - Add one "Clear" button for log panel - Add one warning window to prompt user for "Data Alignment" of EAB - Add a question mark to explain the hardware configuration of flash programmer - Show glyph information in different place V1.5.0: - Fix bugs: + Some characters disappears from glyph if the code point mode is "utf-8" + Typo on code point mode drop-down box of font conversion utility - Add alignment option in flash image generation utility - Add a question mark to give the hint for code point mode of font conversion utility - Force 64-byte alignment for Flash address of Glyph file - Unknown freetype error when converting the symbola font file - Provide more information while previewing the input font file - Provide more information on the result panel of font conversion utility - Add bmp file support in Image conversion and Animation conversion - The compression for LUT file of paletted format in Image conversion utility shall be disabled - Add more information on compression mode in image conversion utility - Add the support of compression output in PNG2DXT1 - Improve the flash utility in EAB - Improve the sample code for flash utility - Add some description about re-ordering assets in flash image generator - Add more information for "compressed" option of image conversion utility - Improvement on result window of image conversion utility: File size and full extension name - Add a bmp file under 'assets for test' folder of installation path - Add a section in user guide to list down the flash programmer modules V1.4.0: - Fix bugs: + The UTF-8 code point 0xF09FA183 (i.e. 0x1F843 for unicode) cannot be displayed + The glyph file is not compressed when the code point is in UTF-8 + eab_tools.exe will not run on a fresh 64-bit Win10 machine + Image conversion fail if current output folder does not exist - Add the "Verify" function in flash utility - Recognize UTF8-BOM and remove it before converting - Speed up generating font when code point mode is UTF-8 - Replace 'numpy' by 'tinynumpy' to reduce distribution package size V1.3.0: - Fix bugs: + ProgFlash.exe is still running after EAB closed + Updating flash does not work with 512Mb chip + Erasing flash does not work with 512Mb chip + Generate flash image cannot work if total size of assets are too big - Adjust the sequence of assets in flash image generation utility - Warning user about flash content will be damaged once detect - Warn the users if the bitmap data is more than 1 M bytes - Deflate and combine multiple files into one file - Add "Dithering" check box in Image Converter V1.2.0: - Fix bugs: + some icons of flash utility are invisible if the EAB window is adjusted till smallest size - Flash Utilities: + Add a utility to detect the flash information + Add a new tab in flash utility to show the sample code of programming flash + Improve Flash UI - Animation: + Limit "Playback FPS" from 1 to 100 + Change "Frame Ouput" to "Playback FPS" - Add deflate (compression) support to compress the asset - Handle '\x0A' in Font Conversion, Legacy format - Add a dialogue into installation process of EAB to show the release note V1.1.0: - Fix Bugs: + Check generate C source file of Font Conversion + The generated code for Paletted8 format in image conversion utility is not working as expected. + Incorrect generated c code for non-ASTC image conversion + Image Converter fails with two specific images + "NewBlob" function cannot be enabled after the flash bin file is selected + Failure to write to the Flash through EAB 1.0 + The default untified blob is missing from Generate Flash Image utility 's input editor box. - Add version number and building time at EAB title bar - Animation Conversion Improvement: + Animation utility UI improvement: user can choose Tile Width, Tile Height, or disabled Tile. + Improvement on animation conversion utility: add many detail infomations of generated animation + Animation previewing does not play back as expected order + Provide flash usage and display list usage for each frame in animation utility + Update animation conversion Python script to accept Tile size from 1 to 6 - Flash Utilities improvement: + Give out the error code when flash fails to enter into full speed mode + Check the data integrity of flash image files before update/write to flash + Add introduction to flash utility to align with other utility + Pop up a warning window to warn the user when erasing the flash + Display flash status code when it fails to program + Remove "Write" button in Program Flash + Add tooltips to the buttons in programming flash + Make Flash Programming Utility more precise + "Install Blob" button is hidden by default + A typo in the flash utility: change "Existing" to "Exiting" V1.0.0: - Fix Bugs: + Image preview and Image selected do not match each other - Check signature when open session file - Tweak generated C source file V0.6.0: - Fix Bugs: + L4 and L1 formats are not converted correctly + RGB332 and RGB565 are not converted correctly + Ensure font in flash 64 bytes aligned + Glyph file is arbitrary due to using Python unordered set - Minimize the size of command line utility to improve the executing speed - Support L1/L2/L4/L8 format in extended format tab of font conversion utility - Update UI of font conversion utility - Image Converter generated C file has invalid function name V0.4.2: - Fix Bugs. V0.4.1: - Update Documentation. - Fix Bugs. V0.4.0: - Set default compression speed to thorough. - Improve start time and font converting time. - Optimize the JPEG file by jpegTrans tool. - Support select items to generate flash from multiple directories and adjust order of items. - Fix Bugs. V0.3.1: - Update new dlls for Qt5.11.1 and msvc2017. - Fix bugs. V0.3.0: - Add console mode. - Fix bugs. V0.2.1: - Update ft8xxemu.dll to compatible with Verify.exe - #14: display failed for incompatible png file. V0.2.0: - Fix #12: sample code for paletted8 will fail when picture is bigger than 511x511 V0.1.4: - Make UI resizable. V0.1.3: - Support MPSSE Program Module. V0.1.2: - Change Audio Converter supported format from 16 bits PCM to 3 formats that EVE supports. - Generate C sample code for Audio and Video converter. - Add SampleApp project in Asset for Test. - Add link to UserGuide in Info tab. - Update latest blob file V4.